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Portfolio
Portfolio
User Research

Artificial Intelligence GUI Testing
The purpose of the study was to assess the current pain points that users have when interacting with an artificial intelligence model-serving interface.
Highlighted skills: User research - User problem identification - Theme mapping - Artificial intelligence - Taxonomy repositories - Serving LLMs

Shared Drive Organization Study
The purpose of the study was to understand the current uses of the team's shared drive, identify user pain points related to structure, hierarchy, and organization, and develop actionable insights for the research operations team.
Highlighted skills: User research - User problem identification - Pivoting research - Google workspace - Diary study

RHEL Image Mode Cohort Interviews
The purpose of the study was to understand the daily workflows of our target users, platform engineers with experience using RHEL, and how our new technology may be of use to them.
Highlighted skills: Cohort interviews - Interview synthesis - Persona development - Foundational insight gathering
App and Web Design

Brain Bites
An interactive experience for children to build healthy habits, applying cognitive task analysis, wireframes, and usability testing to ensure engagement and accessibility.
Highlighted skills: Cognitive task analysis - Persona development - Anthropometry - Wireframes - Figma - CAD modeling - Usability testing



Chomp
A mobile ordering for an upscale food truck, focusing on user journey mapping and persona development to validate user interface design decisions.
Highlighted skills: Persona development - User journey mapping - Wireframing (paper, digital, and hi-fi) - Accessibility
Moova
A prototype for the company Moova, a social media app for survivors of traumatic injuries,; developed by surfacing insights from interviews with survivors
Highlighted skills: Interviews - User problem identification - Accessible design - Figma - Journey mapping - Inclusive design principles - Assistive technology
Tesla Model 3 Interface
Conduct user research and prototyped a new Tesla Model 3 Interface with the goal of redesigning it to fit the wants and needs of our persona: a 60+ year old.
Highlighted skills: Secondary research via online queries - Pain point analysis - Survey data analysis - Lo-fi and hi-fi prototyping
Coursework

EasySpray
The product's goal is to make using PAM cooking spray a more efficient and easy process for our user, Natalie Fierce, who has cerebral palsy and inhibited motor control
Highlighted skills: Accessible design - Physical prototyping - Materials design - Behavioral task analysis -

Local Coffeeshop: Observational Task Analysis
The purpose of this study was to assess how a local cafe, the Sink, can best optimize their customer experience by accounting for line delays and positive human interactions.
Highlighted skills: Informal and formal observational study - Survey - Usability concern identification

Anthropometric Study on a Washing Machine
The purpose of this study was to better understand the strains and pain points that students face when using a local dorm's washing machine through an anthropometric analysis of three people with differing heights.
Highlighted skills: Informal observations - Task analysis - Anthropometric measurements
Portfolio
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